Disco Elysium, Mystery Fiction, and the Point of it All

its disco


I’m of the belief that mysteries shouldn’t have too many rules. As cliché as it is for the butler to have done it, I don’t want to experience mysteries where I can immediately rule out to butler because it’d be too obvious.

Hell, more butlers should do it just to shake things up. Maybe Jeeves is tired of being surrounded by incompetent bastards and bashes a couple of heads in with a chair leg.

Anyway, I prefer my mysteries to be a bit wild. Unpredictable. Sensible, when it gets to the end and all is revealed, but crazy enough that I couldn’t just rule out solutions just because they’re tropes.

And then there’s Disco Elysium.

Continue reading “Disco Elysium, Mystery Fiction, and the Point of it All”

Game Recommendation: Pathologic

Pathologic is a genre-breaking game created by Russian developers Ice-Pick Lodge. Released in 2005, the game received quite a substantial amount of praise and acclaim in Russia but only managed a small cult following outside of its home country. The studio has stated in the past that their efforts began as an “attempt at a cultural experiment” and it really shows in Pathologic. To put it simply, there is nothing else quite like it.

Continue reading “Game Recommendation: Pathologic”